feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -3,6 +3,8 @@
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#include "..\Minecraft.World\net.minecraft.world.entity.boss.enderdragon.h"
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#include "EnderCrystalRenderer.h"
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ResourceLocation EnderCrystalRenderer::ENDER_CRYSTAL_LOCATION = ResourceLocation(TN_MOB_ENDERDRAGON_ENDERCRYSTAL);
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EnderCrystalRenderer::EnderCrystalRenderer()
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{
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currentModel = -1;
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@@ -24,10 +26,15 @@ void EnderCrystalRenderer::render(shared_ptr<Entity> _crystal, double x, double
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float tt = crystal->time + a;
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glPushMatrix();
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glTranslatef((float) x, (float) y, (float) z);
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bindTexture(TN_MOB_ENDERDRAGON_ENDERCRYSTAL); // 4J was "/mob/enderdragon/crystal.png"
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bindTexture(&ENDER_CRYSTAL_LOCATION);
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float hh = sin(tt * 0.2f) / 2 + 0.5f;
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hh = hh * hh + hh;
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model->render(crystal, 0, tt * 3, hh * 0.2f, 0, 0, 1 / 16.0f, true);
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glPopMatrix();
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}
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ResourceLocation *EnderCrystalRenderer::getTextureLocation(shared_ptr<Entity> mob)
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{
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return &ENDER_CRYSTAL_LOCATION;
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}
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