feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -3,6 +3,8 @@
#include "ModelPart.h"
#include "EnderChestRenderer.h"
ResourceLocation EnderChestRenderer::ENDER_CHEST_LOCATION = ResourceLocation(TN_TILE_ENDER_CHEST);
void EnderChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled)
{
// 4J Convert as we aren't using a templated class
@@ -15,7 +17,7 @@ void EnderChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double
data = chest->getData();
}
bindTexture(TN_TILE_ENDER_CHEST); //"/item/enderchest.png");
bindTexture(&ENDER_CHEST_LOCATION);
glPushMatrix();
glEnable(GL_RESCALE_NORMAL);
@@ -31,12 +33,6 @@ void EnderChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double
if (data == 4) rot = 90;
if (data == 5) rot = -90;
// if (data == 2) {
// glTranslatef(1, 0, 0);
// }
// if (data == 5) {
// glTranslatef(0, 0, -1);
// }
glRotatef(rot, 0, 1, 0);
glTranslatef(-0.5f, -0.5f, -0.5f);