feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -4,6 +4,8 @@
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#include "..\Minecraft.World\Mth.h"
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#include "EnchantTableRenderer.h"
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ResourceLocation EnchantTableRenderer::BOOK_LOCATION = ResourceLocation(TN_ITEM_BOOK);
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EnchantTableRenderer::EnchantTableRenderer()
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{
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bookModel = new BookModel();
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@@ -41,7 +43,7 @@ void EnchantTableRenderer::render(shared_ptr<TileEntity> _table, double x, doubl
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glRotatef(-yRot * 180 / PI, 0, 1, 0);
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glRotatef(80, 0, 0, 1);
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bindTexture(TN_ITEM_BOOK); // 4J was "/item/book.png"
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bindTexture(&BOOK_LOCATION); // 4J was "/item/book.png"
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float ff1 = table->oFlip + (table->flip - table->oFlip) * a + 0.25f;
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float ff2 = table->oFlip + (table->flip - table->oFlip) * a + 0.75f;
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@@ -54,6 +56,7 @@ void EnchantTableRenderer::render(shared_ptr<TileEntity> _table, double x, doubl
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if (ff2 > 1) ff2 = 1;
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float o = table->oOpen + (table->open - table->oOpen) * a;
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glEnable(GL_CULL_FACE);
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bookModel->render(nullptr, tt, ff1, ff2, o, 0, 1 / 16.0f,true);
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glPopMatrix();
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}
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