feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -27,6 +27,10 @@ public:
virtual wstring getResource(const wstring& name);
virtual DLCPack * getDLCPack();
virtual wstring getDesc1() {return m_stringTable->getString(L"IDS_TP_DESCRIPTION");}
virtual wstring getName() {return m_stringTable->getString(L"IDS_DISPLAY_NAME");}
virtual wstring getWorldName() { return m_stringTable->getString(L"IDS_WORLD_NAME");}
// Added for sound banks with MashUp packs
#ifdef _XBOX
IXACT3WaveBank *m_pStreamedWaveBank;
@@ -46,7 +50,7 @@ public:
bool isTerrainUpdateCompatible();
// 4J Added
virtual wstring getPath(bool bTitleUpdateTexture = false);
virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=NULL);
virtual wstring getAnimationString(const wstring &textureName, const wstring &path);
virtual BufferedImage *getImageResource(const wstring& File, bool filenameHasExtension = false, bool bTitleUpdateTexture=false, const wstring &drive =L"");
virtual void loadColourTable();