feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -218,6 +218,10 @@ if __name__=="__main__": notecolors()
<colour name="Effect_Hunger" value="587653"/>
<colour name="Effect_Weakness" value="484d48"/>
<colour name="Effect_Poison" value="4e9331"/>
<colour name="Effect_Wither" value="352a27"/>
<colour name="Effect_HealthBoost" value="f87d23"/>
<colour name="Effect_Absorption" value="2552a5"/>
<colour name="Effect_Saturation" value="f82423"/>
<colour name="Potion_BaseColour" value="385dc6"/>
<!-- Mob Egg colours -->
@@ -263,6 +267,12 @@ if __name__=="__main__": notecolors()
<colour name="Mob_Ocelot_Colour2" value="564434"/>
<colour name="Mob_Villager_Colour1" value="563c33"/>
<colour name="Mob_Villager_Colour2" value="bd8b72"/>
<colour name="Mob_Bat_Colour1" value="4c3e30"/>
<colour name="Mob_Bat_Colour2" value="0f0f0f"/>
<colour name="Mob_Witch_Colour1" value="340000"/>
<colour name="Mob_Witch_Colour2" value="51a03e"/>
<colour name="Mob_Horse_Colour1" value="C09E7D"/>
<colour name="Mob_Horse_Colour2" value="EEE500"/>
<colour name="Armour_Default_Leather_Colour" value="A06540"/>
@@ -280,4 +290,10 @@ if __name__=="__main__": notecolors()
<colour name="Sign_Text" value="000000"/>
<colour name="Map_Text" value="ff000000"/>
<colour name="Leash_Light_Colour" value="80664d"/>
<colour name="Leash_Dark_Colour" value="5a4736"/>
<!-- ARGB -->
<colour name="Fire_Overlay" value="E5ffffff"/>
</root>

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