feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -24,6 +24,11 @@ static UIScene_HowToPlay::SHowToPlayPageDef gs_aPageDefs[ eHowToPlay_NumPages ]
|
||||
{ IDS_HOW_TO_PLAY_FARMANIMALS, 0, 0}, // eHowToPlay_Breeding
|
||||
{ IDS_HOW_TO_PLAY_BREEDANIMALS, 0, 0}, // eHowToPlay_Breeding
|
||||
{ IDS_HOW_TO_PLAY_TRADING, UIScene_HowToPlay::eHowToPlay_LabelTrading_Inventory, 5}, // eHowToPlay_Trading
|
||||
{ IDS_HOW_TO_PLAY_HORSES, 0, 0}, // eHowToPlay_Horses
|
||||
{ IDS_HOW_TO_PLAY_BEACONS, 0, 0}, // eHowToPlay_Beacons
|
||||
{ IDS_HOW_TO_PLAY_FIREWORKS, 0, 0}, // eHowToPlay_Fireworks
|
||||
{ IDS_HOW_TO_PLAY_HOPPERS, 0, 0}, // eHowToPlay_Hoppers
|
||||
{ IDS_HOW_TO_PLAY_DROPPERS, 0, 0}, // eHowToPlay_Droppers
|
||||
{ IDS_HOW_TO_PLAY_NETHERPORTAL, 0, 0}, // eHowToPlay_NetherPortal
|
||||
{ IDS_HOW_TO_PLAY_THEEND, 0, 0}, // eHowToPlay_NetherPortal
|
||||
#ifdef _XBOX
|
||||
@@ -56,6 +61,12 @@ int gs_pageToFlashMapping[eHowToPlay_NumPages] =
|
||||
15, //eHowToPlay_Breeding,
|
||||
22, //eHowToPlay_Trading,
|
||||
|
||||
24, //eHowToPlay_Horses
|
||||
25, //eHowToPlay_Beacons
|
||||
26, //eHowToPlay_Fireworks
|
||||
27, //eHowToPlay_Hoppers
|
||||
28, //eHowToPlay_Droppers
|
||||
|
||||
16, //eHowToPlay_NetherPortal,
|
||||
17, //eHowToPlay_TheEnd,
|
||||
#ifdef _XBOX
|
||||
@@ -83,7 +94,7 @@ UIScene_HowToPlay::UIScene_HowToPlay(int iPad, void *initData, UILayer *parentLa
|
||||
m_labels[ eHowToPlay_LabelFChest].init(app.GetString(IDS_FURNACE));
|
||||
m_labels[ eHowToPlay_LabelLCInventory].init(inventoryString);
|
||||
m_labels[ eHowToPlay_LabelCreativeInventory].init(app.GetString(IDS_GROUPNAME_BUILDING_BLOCKS));
|
||||
m_labels[ eHowToPlay_LabelLCChest].init(app.GetString(IDS_CHEST));
|
||||
m_labels[ eHowToPlay_LabelLCChest].init(app.GetString(IDS_CHEST_LARGE));
|
||||
m_labels[ eHowToPlay_LabelSCInventory].init(inventoryString);
|
||||
m_labels[ eHowToPlay_LabelSCChest].init(app.GetString(IDS_CHEST));
|
||||
m_labels[ eHowToPlay_LabelIInventory].init(inventoryString);
|
||||
@@ -105,6 +116,18 @@ UIScene_HowToPlay::UIScene_HowToPlay(int iPad, void *initData, UILayer *parentLa
|
||||
m_labels[ eHowToPlay_LabelTrading_Offer1].init(app.GetString(IDS_ITEM_EMERALD));
|
||||
m_labels[ eHowToPlay_LabelTrading_NeededForTrade].init(app.GetString(IDS_REQUIRED_ITEMS_FOR_TRADE));
|
||||
|
||||
m_labels[ eHowToPlay_LabelBeacon_PrimaryPower].init(app.GetString(IDS_CONTAINER_BEACON_PRIMARY_POWER));
|
||||
m_labels[ eHowToPlay_LabelBeacon_SecondaryPower].init(app.GetString(IDS_CONTAINER_BEACON_SECONDARY_POWER));
|
||||
|
||||
m_labels[ eHowToPlay_LabelFireworksText].init(app.GetString(IDS_HOW_TO_PLAY_MENU_FIREWORKS));
|
||||
m_labels[ eHowToPlay_LabelFireworksInventory].init(inventoryString.c_str());
|
||||
|
||||
m_labels[ eHowToPlay_LabelHopperText].init(app.GetString(IDS_TILE_HOPPER));
|
||||
m_labels[ eHowToPlay_LabelHopperInventory].init(inventoryString.c_str());
|
||||
|
||||
m_labels[ eHowToPlay_LabelDropperText].init(app.GetString(IDS_TILE_DROPPER));
|
||||
m_labels[ eHowToPlay_LabelDropperInventory].init(inventoryString.c_str());
|
||||
|
||||
wsTemp = app.GetString(IDS_VILLAGER_OFFERS_ITEM);
|
||||
wsTemp = replaceAll(wsTemp,L"{*VILLAGER_TYPE*}",app.GetString(IDS_VILLAGER_PRIEST));
|
||||
wsTemp.replace(wsTemp.find(L"%s"),2, app.GetString(IDS_TILE_LIGHT_GEM));
|
||||
@@ -138,13 +161,9 @@ void UIScene_HowToPlay::updateTooltips()
|
||||
int iPage = ( int )( m_eCurrPage );
|
||||
|
||||
int firstPage = eHowToPlay_WhatsNew;
|
||||
#ifdef __PS3__
|
||||
// If it's the blu ray, or the first Japanese digital game, there's no What's New until the first patch, which will take this line out
|
||||
if(StorageManager.GetBootTypeDisc() || (app.GetProductSKU()==e_sku_SCEJ))
|
||||
{
|
||||
++firstPage;
|
||||
}
|
||||
#elif defined(__ORBIS__) || defined(_DURANGO) || defined(__PSVITA__)
|
||||
|
||||
// 4J Stu - Add back for future platforms
|
||||
#if 0
|
||||
// No What's New for the first PS4 and Xbox One builds
|
||||
if(true)
|
||||
{
|
||||
@@ -212,18 +231,8 @@ void UIScene_HowToPlay::handleInput(int iPad, int key, bool repeat, bool pressed
|
||||
// Previous page
|
||||
int iPrevPage = ( int )( m_eCurrPage ) - 1;
|
||||
|
||||
#ifdef __PS3__
|
||||
// If it's the blu ray, or the first Japanese digital game, there's no What's New until the first patch, which will take this line out
|
||||
if(StorageManager.GetBootTypeDisc() || (app.GetProductSKU()==e_sku_SCEJ))
|
||||
{
|
||||
if ( iPrevPage >= 0 && !((iPrevPage==eHowToPlay_WhatsNew)))
|
||||
{
|
||||
StartPage( ( EHowToPlayPage )( iPrevPage ) );
|
||||
ui.PlayUISFX(eSFX_Press);
|
||||
}
|
||||
}
|
||||
else
|
||||
#elif defined(__ORBIS__) || defined(_DURANGO) || defined(__PSVITA__)
|
||||
// 4J Stu - Add back for future platforms
|
||||
#if 0
|
||||
// No What's New for the first PS4 and Xbox One builds
|
||||
if(true)
|
||||
{
|
||||
@@ -266,15 +275,21 @@ void UIScene_HowToPlay::StartPage( EHowToPlayPage ePage )
|
||||
wstring replacedText = app.FormatHTMLString(m_iPad, app.GetString( pDef->m_iTextStringID ));
|
||||
// 4J-PB - replace the title with the platform specific title, and the platform name
|
||||
// replacedText = replaceAll(replacedText,L"{*TITLE_UPDATE_NAME*}",app.GetString(IDS_TITLE_UPDATE_NAME));
|
||||
#ifndef _WINDOWS64
|
||||
replacedText = replaceAll(replacedText,L"{*KICK_PLAYER_DESCRIPTION*}",app.GetString(IDS_KICK_PLAYER_DESCRIPTION));
|
||||
#endif
|
||||
#ifdef _XBOX_ONE
|
||||
replacedText = replaceAll(replacedText,L"{*PLATFORM_NAME*}",app.GetString(IDS_PLATFORM_NAME));
|
||||
#endif
|
||||
replacedText = replaceAll(replacedText,L"{*BACK_BUTTON*}",app.GetString(IDS_BACK_BUTTON));
|
||||
replacedText = replaceAll(replacedText,L"{*DISABLES_ACHIEVEMENTS*}",app.GetString(IDS_HOST_OPTION_DISABLES_ACHIEVEMENTS));
|
||||
|
||||
// 4J-JEV: Temporary fix: LOC: Minecraft: XB1: KO: Font: Uncategorized: Squares appear instead of hyphens in FIREWORKS description
|
||||
if (!ui.UsingBitmapFont())
|
||||
{
|
||||
replacedText = replaceAll(replacedText, L"\u00A9", L"(C)");
|
||||
replacedText = replaceAll(replacedText, L"\u00AE", L"(R)");
|
||||
replacedText = replaceAll(replacedText, L"\u2013", L"-");
|
||||
}
|
||||
|
||||
// strip out any tab characters and repeated spaces
|
||||
stripWhitespaceForHtml( replacedText, true );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user