feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -187,7 +187,7 @@ void UIScene_FullscreenProgress::tick()
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UINT uiIDA[1];
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uiIDA[0]=IDS_CONFIRM_OK;
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ui.RequestMessageBox( g_NetworkManager.CorrectErrorIDS(IDS_CONNECTION_FAILED), g_NetworkManager.CorrectErrorIDS(IDS_CONNECTION_LOST_SERVER), uiIDA,1, XUSER_INDEX_ANY,NULL,NULL, app.GetStringTable());
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ui.RequestErrorMessage( g_NetworkManager.CorrectErrorIDS(IDS_CONNECTION_FAILED), g_NetworkManager.CorrectErrorIDS(IDS_CONNECTION_LOST_SERVER), uiIDA,1, XUSER_INDEX_ANY);
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ui.NavigateToHomeMenu();
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ui.UpdatePlayerBasePositions();
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@@ -199,6 +199,10 @@ void UIScene_FullscreenProgress::tick()
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{
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m_threadCompleted = true;
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m_buttonConfirm.setVisible( true );
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// 4J-TomK - rebuild touch after confirm button made visible again
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#ifdef __PSVITA__
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ui.TouchBoxRebuild(this);
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#endif
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updateTooltips();
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}
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else
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