feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -26,7 +26,7 @@ UIScene_DebugOverlay::UIScene_DebugOverlay(int iPad, void *initData, UILayer *pa
swprintf( (WCHAR *)TempString, 256, L"Set fov (%d)", (int)pMinecraft->gameRenderer->GetFovVal());
m_sliderFov.init(TempString,eControl_FOV,0,100,(int)pMinecraft->gameRenderer->GetFovVal());
float currentTime = pMinecraft->level->getLevelData()->getTime() % 24000;
float currentTime = pMinecraft->level->getLevelData()->getGameTime() % 24000;
swprintf( (WCHAR *)TempString, 256, L"Set time (unsafe) (%d)", (int)currentTime);
m_sliderTime.init(TempString,eControl_Time,0,240,currentTime/100);
@@ -242,7 +242,7 @@ void UIScene_DebugOverlay::handleSliderMove(F64 sliderId, F64 currentValue)
// tries to predict the time
// Only works if we are on the host machine, but shouldn't break if not
MinecraftServer::SetTime(currentValue * 100);
pMinecraft->level->getLevelData()->setTime(currentValue * 100);
pMinecraft->level->getLevelData()->setGameTime(currentValue * 100);
WCHAR TempString[256];
float currentTime = currentValue * 100;