feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -15,7 +15,7 @@ UIScene_DLCMainMenu::UIScene_DLCMainMenu(int iPad, void *initData, UILayer *pare
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// Alert the app the we want to be informed of ethernet connections
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app.SetLiveLinkRequired( true );
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m_labelOffers.init(app.GetString(IDS_DOWNLOADABLE_CONTENT_OFFERS));
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m_labelOffers.init(IDS_DOWNLOADABLE_CONTENT_OFFERS);
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m_buttonListOffers.init(eControl_OffersList);
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#if defined _XBOX_ONE || defined __ORBIS__
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@@ -33,7 +33,7 @@ UIScene_DLCMainMenu::UIScene_DLCMainMenu(int iPad, void *initData, UILayer *pare
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if(m_loadedResolution == eSceneResolution_1080)
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{
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#ifdef _DURANGO
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m_labelXboxStore.init( app.GetString(IDS_XBOX_STORE) );
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m_labelXboxStore.init(IDS_XBOX_STORE);
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#else
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m_labelXboxStore.init( L"" );
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#endif
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@@ -42,9 +42,9 @@ UIScene_DLCMainMenu::UIScene_DLCMainMenu(int iPad, void *initData, UILayer *pare
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#if defined(_DURANGO)
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m_Timer.setVisible(false);
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m_buttonListOffers.addItem(app.GetString(IDS_DLC_MENU_SKINPACKS),e_DLC_SkinPack);
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m_buttonListOffers.addItem(app.GetString(IDS_DLC_MENU_TEXTUREPACKS),e_DLC_TexturePacks);
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m_buttonListOffers.addItem(app.GetString(IDS_DLC_MENU_MASHUPPACKS),e_DLC_MashupPacks);
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m_buttonListOffers.addItem(IDS_DLC_MENU_SKINPACKS,e_DLC_SkinPack);
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m_buttonListOffers.addItem(IDS_DLC_MENU_TEXTUREPACKS,e_DLC_TexturePacks);
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m_buttonListOffers.addItem(IDS_DLC_MENU_MASHUPPACKS,e_DLC_MashupPacks);
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app.AddDLCRequest(e_Marketplace_Content); // content is skin packs, texture packs and mash-up packs
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// we also need to mount the local DLC so we can tell what's been purchased
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@@ -53,10 +53,8 @@ UIScene_DLCMainMenu::UIScene_DLCMainMenu(int iPad, void *initData, UILayer *pare
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TelemetryManager->RecordMenuShown(iPad, eUIScene_DLCMainMenu, 0);
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#ifdef __ORBIS__
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sceNpCommerceShowPsStoreIcon(SCE_NP_COMMERCE_PS_STORE_ICON_RIGHT);
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#elif defined __PSVITA__
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sceNpCommerce2ShowPsStoreIcon(SCE_NP_COMMERCE2_ICON_DISP_RIGHT);
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#if defined __ORBIS__ || defined __PSVITA__
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app.GetCommerce()->ShowPsStoreIcon();
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#endif
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#if ( defined __PS3__ || defined __ORBIS__ || defined __PSVITA__ )
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@@ -71,6 +69,11 @@ UIScene_DLCMainMenu::~UIScene_DLCMainMenu()
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#if defined _XBOX_ONE || defined __ORBIS__
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app.FreeLocalDLCImages();
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#endif
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#ifdef _XBOX_ONE
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// 4J-JEV: Have to switch back to user preferred languge now.
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setLanguageOverride(true);
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#endif
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}
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wstring UIScene_DLCMainMenu::getMoviePath()
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@@ -93,10 +96,8 @@ void UIScene_DLCMainMenu::handleInput(int iPad, int key, bool repeat, bool press
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case ACTION_MENU_CANCEL:
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if(pressed)
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{
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#ifdef __ORBIS__
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sceNpCommerceHidePsStoreIcon();
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#elif defined __PSVITA__
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sceNpCommerce2HidePsStoreIcon();
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#if defined __ORBIS__ || defined __PSVITA__
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app.GetCommerce()->HidePsStoreIcon();
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#endif
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navigateBack();
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}
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@@ -155,7 +156,7 @@ void UIScene_DLCMainMenu::handleTimerComplete(int id)
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// If they have, bring up the PSN warning and exit from the leaderboards
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unsigned int uiIDA[1];
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uiIDA[0]=IDS_OK;
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C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_CONNECTION_LOST, g_NetworkManager.CorrectErrorIDS(IDS_CONNECTION_LOST_LIVE_NO_EXIT), uiIDA,1,ProfileManager.GetPrimaryPad(),UIScene_DLCMainMenu::ExitDLCMainMenu,this, app.GetStringTable());
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C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_CONNECTION_LOST, g_NetworkManager.CorrectErrorIDS(IDS_CONNECTION_LOST_LIVE_NO_EXIT), uiIDA,1,ProfileManager.GetPrimaryPad(),UIScene_DLCMainMenu::ExitDLCMainMenu,this);
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}
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#endif
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break;
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@@ -167,10 +168,8 @@ int UIScene_DLCMainMenu::ExitDLCMainMenu(void *pParam,int iPad,C4JStorage::EMess
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{
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UIScene_DLCMainMenu* pClass = (UIScene_DLCMainMenu*)pParam;
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#ifdef __ORBIS__
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sceNpCommerceHidePsStoreIcon();
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#elif defined __PSVITA__
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sceNpCommerce2HidePsStoreIcon();
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#if defined __ORBIS__ || defined __PSVITA__
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app.GetCommerce()->HidePsStoreIcon();
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#endif
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pClass->navigateBack();
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