feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -8,7 +8,6 @@ private:
enum EControls
{
eControl_EditWorldName,
eControl_EditSeed,
eControl_TexturePackList,
eControl_GameModeToggle,
eControl_Difficulty,
@@ -24,14 +23,11 @@ private:
wstring m_seed;
UIControl m_controlMainPanel;
UIControl_Label m_labelWorldName, m_labelSeed, m_labelRandomSeed;
UIControl_Label m_labelWorldName;
UIControl_Button m_buttonGamemode, m_buttonMoreOptions, m_buttonCreateWorld;
UIControl_TextInput m_editWorldName, m_editSeed;
UIControl_TextInput m_editWorldName;
UIControl_Slider m_sliderDifficulty;
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
UIControl_CheckBox m_checkboxOnline;
#endif
UIControl_BitmapIcon m_bitmapIcon, m_bitmapComparison;
@@ -40,22 +36,17 @@ private:
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel )
UI_MAP_ELEMENT( m_labelWorldName, "WorldName")
UI_MAP_ELEMENT( m_editWorldName, "EditWorldName")
UI_MAP_ELEMENT( m_labelSeed, "Seed")
UI_MAP_ELEMENT( m_editSeed, "EditSeed")
UI_MAP_ELEMENT( m_labelRandomSeed, "RandomSeed")
UI_MAP_ELEMENT( m_texturePackList, "TexturePackSelector")
UI_MAP_ELEMENT( m_buttonGamemode, "GameModeToggle")
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
UI_MAP_ELEMENT( m_checkboxOnline, "CheckboxOnline")
#endif
UI_MAP_ELEMENT( m_buttonMoreOptions, "MoreOptions")
UI_MAP_ELEMENT( m_buttonCreateWorld, "NewWorld")
UI_MAP_ELEMENT( m_sliderDifficulty, "Difficulty")
UI_END_MAP_CHILD_ELEMENTS()
UI_END_MAP_ELEMENTS_AND_NAMES()
bool m_bGameModeSurvival;
bool m_bGameModeCreative;
int m_iGameModeId;
bool m_bMultiplayerAllowed;
DLCPack * m_pDLCPack;
bool m_bRebuildTouchBoxes;
@@ -97,7 +88,6 @@ private:
protected:
static int KeyboardCompleteWorldNameCallback(LPVOID lpParam,const bool bRes);
static int KeyboardCompleteSeedCallback(LPVOID lpParam,const bool bRes);
void handlePress(F64 controlId, F64 childId);
void handleSliderMove(F64 sliderId, F64 currentValue);