feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -195,3 +195,47 @@ bool UIControl_ButtonList::CanTouchTrigger(S32 iX, S32 iY)
return bCanTouchTrigger;
}
#endif
void UIControl_DynamicButtonList::tick()
{
UIControl_ButtonList::tick();
int buttonIndex = 0;
vector<UIString>::iterator itr;
for (itr = m_labels.begin(); itr != m_labels.end(); itr++)
{
if ( itr->needsUpdating() )
{
setButtonLabel(buttonIndex, itr->getString());
itr->setUpdated();
}
buttonIndex++;
}
}
void UIControl_DynamicButtonList::addItem(UIString label, int data)
{
if (data < 0) data = m_itemCount;
if (data < m_labels.size())
{
m_labels[data] = label;
}
else
{
while (data > m_labels.size())
{
m_labels.push_back(UIString());
}
m_labels.push_back(label);
}
UIControl_ButtonList::addItem(label.getString(), data);
}
void UIControl_DynamicButtonList::removeItem(int index)
{
m_labels.erase( m_labels.begin() + index );
UIControl_ButtonList::removeItem(index);
}