feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -21,6 +21,7 @@ UIComponent_TutorialPopup::UIComponent_TutorialPopup(int iPad, void *initData, U
m_bContainerMenuVisible = false;
m_bSplitscreenGamertagVisible = false;
m_iconType = e_ICON_TYPE_IGGY;
m_labelDescription.init(L"");
}
@@ -63,6 +64,8 @@ void UIComponent_TutorialPopup::handleReload()
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = (bool)((app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplaySplitscreenGamertags)!=0) && !m_bContainerMenuVisible); // 4J - TomK - Offset for splitscreen gamertag?
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAdjustLayout, 1 , value );
setupIconHolder(m_iconType);
}
void UIComponent_TutorialPopup::SetTutorialDescription(TutorialPopupInfo *info)
@@ -317,7 +320,7 @@ wstring UIComponent_TutorialPopup::_SetIcon(int icon, int iAuxVal, bool isFoil,
}
else if(temp.find(L"{*StoneIcon*}")!=wstring::npos)
{
m_iconItem = shared_ptr<ItemInstance>(new ItemInstance(Tile::rock_Id,1,0));
m_iconItem = shared_ptr<ItemInstance>(new ItemInstance(Tile::stone_Id,1,0));
}
else
{
@@ -428,6 +431,7 @@ void UIComponent_TutorialPopup::UpdateInteractScenePosition(bool visible)
bool bAllowAnim=false;
bool isCraftingScene = (m_interactScene->getSceneType() == eUIScene_Crafting2x2Menu) || (m_interactScene->getSceneType() == eUIScene_Crafting3x3Menu);
bool isCreativeScene = (m_interactScene->getSceneType() == eUIScene_CreativeMenu);
bool isTradingScene = (m_interactScene->getSceneType() == eUIScene_TradingMenu);
switch(Minecraft::GetInstance()->localplayers[m_iPad]->m_iScreenSection)
{
case C4JRender::VIEWPORT_TYPE_FULLSCREEN:
@@ -437,7 +441,7 @@ void UIComponent_TutorialPopup::UpdateInteractScenePosition(bool visible)
break;
default:
// anim allowed for everything except the crafting 2x2 and 3x3, and the creative menu
if(!isCraftingScene && !isCreativeScene)
if(!isCraftingScene && !isCreativeScene && !isTradingScene)
{
bAllowAnim=true;
}
@@ -536,4 +540,6 @@ void UIComponent_TutorialPopup::setupIconHolder(EIcons icon)
value[0].type = IGGY_DATATYPE_number;
value[0].number = (F64)icon;
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetupIconHolder , 1 , value );
m_iconType = icon;
}