feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -6,6 +6,7 @@ class Level;
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class Tutorial;
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class TutorialConstraint;
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class MobEffect;
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class Entity;
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// A class that represents each individual task in the tutorial.
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//
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@@ -33,7 +34,7 @@ protected:
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vector<TutorialConstraint *> constraints;
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bool areConstraintsEnabled;
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public:
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TutorialTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
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TutorialTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime=false, bool bAllowFade=true, bool bTaskReminders=true );
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virtual ~TutorialTask();
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virtual int getDescriptionId() { return descriptionId; }
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@@ -60,4 +61,7 @@ public:
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virtual void onTake(shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux) { }
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virtual void onStateChange(eTutorial_State newState) { }
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virtual void onEffectChanged(MobEffect *effect, bool bRemoved=false) { }
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virtual void onLookAtEntity(shared_ptr<Entity> entity) { }
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virtual void onRideEntity(shared_ptr<Entity> entity) { }
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};
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