feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -6,12 +6,13 @@ StartFeature::StartFeature()
{
m_chunkX = 0;
m_chunkZ = 0;
m_orientation = 0;
m_feature = StructureFeature::eFeature_Temples;
}
void StartFeature::writeAttributes(DataOutputStream *dos, UINT numAttrs)
{
GameRuleDefinition::writeAttributes(dos, numAttrs + 3);
GameRuleDefinition::writeAttributes(dos, numAttrs + 4);
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_chunkX);
dos->writeUTF(_toString(m_chunkX));
@@ -19,6 +20,8 @@ void StartFeature::writeAttributes(DataOutputStream *dos, UINT numAttrs)
dos->writeUTF(_toString(m_chunkZ));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_feature);
dos->writeUTF(_toString((int)m_feature));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_orientation);
dos->writeUTF(_toString(m_orientation));
}
void StartFeature::addAttribute(const wstring &attributeName, const wstring &attributeValue)
@@ -35,6 +38,12 @@ void StartFeature::addAttribute(const wstring &attributeName, const wstring &att
m_chunkZ = value;
app.DebugPrintf("StartFeature: Adding parameter chunkZ=%d\n",m_chunkZ);
}
else if(attributeName.compare(L"orientation") == 0)
{
int value = _fromString<int>(attributeValue);
m_orientation = value;
app.DebugPrintf("StartFeature: Adding parameter orientation=%d\n",m_orientation);
}
else if(attributeName.compare(L"feature") == 0)
{
int value = _fromString<int>(attributeValue);
@@ -47,7 +56,8 @@ void StartFeature::addAttribute(const wstring &attributeName, const wstring &att
}
}
bool StartFeature::isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature)
bool StartFeature::isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation)
{
if(orientation != NULL) *orientation = m_orientation;
return chunkX == m_chunkX && chunkZ == m_chunkZ && feature == m_feature;
}