feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -149,6 +149,7 @@ private:
__int64 m_seed;
bool m_useFlatWorld;
Pos *m_spawnPos;
int m_bHasBeenInCreative;
vector<ApplySchematicRuleDefinition *> m_schematicRules;
vector<ConsoleGenerateStructure *> m_structureRules;
bool m_bHaveMinY;
@@ -162,8 +163,11 @@ private:
StringTable *m_stringTable;
DLCPack *m_parentDLCPack;
bool m_bLoadingData;
public:
LevelGenerationOptions();
LevelGenerationOptions(DLCPack *parentPack = NULL);
~LevelGenerationOptions();
virtual ConsoleGameRules::EGameRuleType getActionType();
@@ -174,6 +178,7 @@ public:
virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
__int64 getLevelSeed();
int getLevelHasBeenInCreative();
Pos *getSpawnPos();
bool getuseFlatWorld();
@@ -197,12 +202,15 @@ public:
LevelRuleset *getRequiredGameRules();
void getBiomeOverride(int biomeId, BYTE &tile, BYTE &topTile);
bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature);
bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation = NULL);
void loadStringTable(StringTable *table);
LPCWSTR getString(const wstring &key);
unordered_map<wstring, ConsoleSchematicFile *> *getUnfinishedSchematicFiles();
void loadBaseSaveData();
static int packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicenceMask);
// 4J-JEV:
// ApplySchematicRules contain limited state