feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -91,6 +91,28 @@ void DLCManager::removePack(DLCPack *pack)
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}
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}
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void DLCManager::removeAllPacks(void)
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{
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for(AUTO_VAR(it, m_packs.begin()); it != m_packs.end(); ++it)
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{
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DLCPack *pack = (DLCPack *)*it;
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delete pack;
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}
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m_packs.clear();
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}
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void DLCManager::LanguageChanged(void)
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{
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for(AUTO_VAR(it, m_packs.begin()); it != m_packs.end(); ++it)
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{
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DLCPack *pack = (DLCPack *)*it;
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// update the language
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pack->UpdateLanguage();
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}
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}
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DLCPack *DLCManager::getPack(const wstring &name)
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{
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DLCPack *pack = NULL;
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@@ -292,12 +314,12 @@ DWORD DLCManager::checkForCorruptDLCAndAlert(bool showMessage /*= true*/)
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WCHAR wchFormat[132];
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swprintf(wchFormat, 132, L"%ls\n\n%%ls", firstCorruptPack->getName().c_str());
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C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_CORRUPT_DLC_TITLE, IDS_CORRUPT_DLC, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),wchFormat);
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C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_CORRUPT_DLC_TITLE, IDS_CORRUPT_DLC, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL,wchFormat);
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}
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else
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{
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C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_CORRUPT_DLC_TITLE, IDS_CORRUPT_DLC_MULTIPLE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
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C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_CORRUPT_DLC_TITLE, IDS_CORRUPT_DLC_MULTIPLE, uiIDA,1,ProfileManager.GetPrimaryPad());
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}
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}
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@@ -74,6 +74,8 @@ public:
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void addPack(DLCPack *pack);
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void removePack(DLCPack *pack);
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void removeAllPacks(void);
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void LanguageChanged(void);
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DLCPack *getPack(const wstring &name);
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#ifdef _XBOX_ONE
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@@ -191,7 +191,8 @@ DLCFile *DLCPack::addFile(DLCManager::EDLCType type, const wstring &path)
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{
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case DLCManager::e_DLCType_Skin:
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{
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std::vector<std::wstring> splitPath = stringSplit(path,L'/');
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wstring newPath = replaceAll(path, L"\\", L"/");
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std::vector<std::wstring> splitPath = stringSplit(newPath,L'/');
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wstring strippedPath = splitPath.back();
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newFile = new DLCSkinFile(strippedPath);
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@@ -211,7 +212,8 @@ DLCFile *DLCPack::addFile(DLCManager::EDLCType type, const wstring &path)
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break;
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case DLCManager::e_DLCType_Cape:
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{
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std::vector<std::wstring> splitPath = stringSplit(path,L'/');
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wstring newPath = replaceAll(path, L"\\", L"/");
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std::vector<std::wstring> splitPath = stringSplit(newPath,L'/');
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wstring strippedPath = splitPath.back();
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newFile = new DLCCapeFile(strippedPath);
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}
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@@ -411,3 +413,19 @@ bool DLCPack::hasPurchasedFile(DLCManager::EDLCType type, const wstring &path)
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return true;
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}*/
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}
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void DLCPack::UpdateLanguage()
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{
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// find the language file
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DLCManager::e_DLCType_LocalisationData;
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DLCFile *file = NULL;
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if(m_files[DLCManager::e_DLCType_LocalisationData].size() > 0)
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{
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file = m_files[DLCManager::e_DLCType_LocalisationData][0];
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DLCLocalisationFile *localisationFile = (DLCLocalisationFile *)getFile(DLCManager::e_DLCType_LocalisationData, L"languages.loc");
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StringTable *strTable = localisationFile->getStringTable();
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strTable->ReloadStringTable();
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}
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}
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@@ -68,6 +68,8 @@ public:
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DWORD getLicenseMask( ) { return m_dwLicenseMask; }
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wstring getName() { return m_packName; }
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void UpdateLanguage();
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#ifdef _XBOX_ONE
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wstring getPurchaseOfferId() { return m_wsProductId; }
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#else
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@@ -30,6 +30,7 @@ void DLCTextureFile::addParameter(DLCManager::EDLCParameterType type, const wstr
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{
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case DLCManager::e_DLCParamType_Anim:
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m_animString = value;
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if(m_animString.empty()) m_animString = L",";
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m_bIsAnim = true;
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break;
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