feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -490,6 +490,12 @@ void SoundEngine::updateMiles()
case eSoundType_MOB_ENDERDRAGON_HIT:
distanceScaler=100.0f;
break;
case eSoundType_FIREWORKS_BLAST:
case eSoundType_FIREWORKS_BLAST_FAR:
case eSoundType_FIREWORKS_LARGE_BLAST:
case eSoundType_FIREWORKS_LARGE_BLAST_FAR:
distanceScaler=100.0f;
break;
case eSoundType_MOB_GHAST_MOAN:
case eSoundType_MOB_GHAST_SCREAM:
case eSoundType_MOB_GHAST_DEATH:
@@ -624,6 +630,7 @@ static S32 running = AIL_ms_count();
void SoundEngine::tick(shared_ptr<Mob> *players, float a)
{
ConsoleSoundEngine::tick();
#ifdef __DISABLE_MILES__
return;
#endif
@@ -1129,6 +1136,11 @@ int SoundEngine::OpenStreamThreadProc( void* lpParameter )
#endif
SoundEngine *soundEngine = (SoundEngine *)lpParameter;
soundEngine->m_hStream = AIL_open_stream(soundEngine->m_hDriver,soundEngine->m_szStreamName,0);
if(soundEngine->m_hStream==0)
{
app.DebugPrintf("SoundEngine::OpenStreamThreadProc - Could not open - %s\n",soundEngine->m_szStreamName);
}
return 0;
}
@@ -1225,7 +1237,11 @@ void SoundEngine::playMusicUpdate()
char szName[255];
wcstombs(szName,wstrSoundName.c_str(),255);
#if defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
string strFile="TPACK:/Data/" + string(szName) + ".binka";
#else
string strFile="TPACK:\\Data\\" + string(szName) + ".binka";
#endif
std::string mountedPath = StorageManager.GetMountedPath(strFile);
strcpy(m_szStreamName,mountedPath.c_str());
#endif