feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -69,6 +69,25 @@ public:
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static const WCHAR *wchSoundNames[eSoundType_MAX];
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static const WCHAR *wchUISoundNames[eSFX_MAX];
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public:
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void tick();
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void schedule(int iSound, float x, float y, float z, float volume, float pitch, int delayTicks);
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private:
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class ScheduledSound
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{
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public:
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int iSound;
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float x, y, z;
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float volume, pitch;
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int delay;
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public:
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ScheduledSound(int iSound, float x, float y, float z, float volume, float pitch, int delay);
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};
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vector<ScheduledSound *> scheduledSounds;
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private:
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// platform specific functions
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