feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -88,12 +88,12 @@ void Camera::prepare(shared_ptr<Player> player, bool mirror)
ya = cosf(xRot * PI / 180.0f);
}
TilePos *Camera::getCameraTilePos(shared_ptr<Mob> player, double alpha)
TilePos *Camera::getCameraTilePos(shared_ptr<LivingEntity> player, double alpha)
{
return new TilePos(getCameraPos(player, alpha));
}
Vec3 *Camera::getCameraPos(shared_ptr<Mob> player, double alpha)
Vec3 *Camera::getCameraPos(shared_ptr<LivingEntity> player, double alpha)
{
double xx = player->xo + (player->x - player->xo) * alpha;
double yy = player->yo + (player->y - player->yo) * alpha + player->getHeadHeight();
@@ -106,7 +106,7 @@ Vec3 *Camera::getCameraPos(shared_ptr<Mob> player, double alpha)
return Vec3::newTemp(xt, yt, zt);
}
int Camera::getBlockAt(Level *level, shared_ptr<Mob> player, float alpha)
int Camera::getBlockAt(Level *level, shared_ptr<LivingEntity> player, float alpha)
{
Vec3 *p = Camera::getCameraPos(player, alpha);
TilePos tp = TilePos(p);