feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -3,12 +3,14 @@
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\Mth.h"
ResourceLocation ArrowRenderer::ARROW_LOCATION = ResourceLocation(TN_ITEM_ARROWS);
void ArrowRenderer::render(shared_ptr<Entity> _arrow, double x, double y, double z, float rot, float a)
{
// 4J - original version used generics and thus had an input parameter of type Arrow rather than shared_ptr<Entity> we have here -
// do some casting around instead
shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(_arrow);
bindTexture(TN_ITEM_ARROWS); // 4J - was L"/item/arrows.png"
bindTexture(_arrow); // 4J - was L"/item/arrows.png"
glPushMatrix();
@@ -83,4 +85,9 @@ void ArrowRenderer::render(shared_ptr<Entity> _arrow, double x, double y, double
}
glDisable(GL_RESCALE_NORMAL);
glPopMatrix();
}
ResourceLocation *ArrowRenderer::getTextureLocation(shared_ptr<Entity> mob)
{
return &ARROW_LOCATION;
}