Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -21,7 +21,7 @@ const wstring WoodTile::TEXTURE_NAMES[] = {L"oak", L"spruce", L"birch", L"jungle
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WoodTile::WoodTile(int id) : Tile(id, Material::wood)
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{
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icons = NULL;
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icons = nullptr;
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}
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unsigned int WoodTile::getDescriptionId(int iData)
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