Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -55,9 +55,9 @@ void WitherSkull::onHit(HitResult *res)
{
if (!level->isClientSide)
{
if (res->entity != NULL)
if (res->entity != nullptr)
{
if (owner != NULL)
if (owner != nullptr)
{
DamageSource *damageSource = DamageSource::mobAttack(owner);
if (res->entity->hurt(damageSource, 8))
@@ -111,7 +111,7 @@ bool WitherSkull::hurt(DamageSource *source, float damage)
void WitherSkull::defineSynchedData()
{
entityData->define(DATA_DANGEROUS, (byte) 0);
entityData->define(DATA_DANGEROUS, static_cast<byte>(0));
}
bool WitherSkull::isDangerous()
@@ -121,7 +121,7 @@ bool WitherSkull::isDangerous()
void WitherSkull::setDangerous(bool value)
{
entityData->set(DATA_DANGEROUS, value ? (byte) 1 : (byte) 0);
entityData->set(DATA_DANGEROUS, value ? static_cast<byte>(1) : static_cast<byte>(0));
}
bool WitherSkull::shouldBurn()