Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -3,7 +3,7 @@
#include "AABB.h"
DWORD Vec3::tlsIdx = 0;
Vec3::ThreadStorage *Vec3::tlsDefault = NULL;
Vec3::ThreadStorage *Vec3::tlsDefault = nullptr;
Vec3::ThreadStorage::ThreadStorage()
{
@@ -19,7 +19,7 @@ Vec3::ThreadStorage::~ThreadStorage()
void Vec3::CreateNewThreadStorage()
{
ThreadStorage *tls = new ThreadStorage();
if(tlsDefault == NULL )
if(tlsDefault == nullptr )
{
tlsIdx = TlsAlloc();
tlsDefault = tls;
@@ -34,7 +34,7 @@ void Vec3::UseDefaultThreadStorage()
void Vec3::ReleaseThreadStorage()
{
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(tlsIdx);
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
if( tls == tlsDefault ) return;
delete tls;
@@ -55,7 +55,7 @@ void Vec3::resetPool()
Vec3 *Vec3::newTemp(double x, double y, double z)
{
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(tlsIdx);
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
Vec3 *thisVec = &tls->pool[tls->poolPointer];
thisVec->set(x, y, z);
tls->poolPointer = ( tls->poolPointer + 1 ) % ThreadStorage::POOL_SIZE;
@@ -157,10 +157,10 @@ Vec3 *Vec3::clipX(Vec3 *b, double xt)
double yd = b->y - y;
double zd = b->z - z;
if (xd * xd < 0.0000001f) return NULL;
if (xd * xd < 0.0000001f) return nullptr;
double d = (xt - x) / xd;
if (d < 0 || d > 1) return NULL;
if (d < 0 || d > 1) return nullptr;
return Vec3::newTemp(x + xd * d, y + yd * d, z + zd * d);
}
@@ -170,10 +170,10 @@ Vec3 *Vec3::clipY(Vec3 *b, double yt)
double yd = b->y - y;
double zd = b->z - z;
if (yd * yd < 0.0000001f) return NULL;
if (yd * yd < 0.0000001f) return nullptr;
double d = (yt - y) / yd;
if (d < 0 || d > 1) return NULL;
if (d < 0 || d > 1) return nullptr;
return Vec3::newTemp(x + xd * d, y + yd * d, z + zd * d);
}
@@ -183,10 +183,10 @@ Vec3 *Vec3::clipZ(Vec3 *b, double zt)
double yd = b->y - y;
double zd = b->z - z;
if (zd * zd < 0.0000001f) return NULL;
if (zd * zd < 0.0000001f) return nullptr;
double d = (zt - z) / zd;
if (d < 0 || d > 1) return NULL;
if (d < 0 || d > 1) return nullptr;
return Vec3::newTemp(x + xd * d, y + yd * d, z + zd * d);
}