Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -19,8 +19,8 @@ UpdateMobEffectPacket::UpdateMobEffectPacket()
UpdateMobEffectPacket::UpdateMobEffectPacket(int entityId, MobEffectInstance *effect)
{
this->entityId = entityId;
effectId = (BYTE) (effect->getId() & 0xff);
effectAmplifier = (char) (effect->getAmplifier() & 0xff);
effectId = static_cast<BYTE>(effect->getId() & 0xff);
effectAmplifier = static_cast<char>(effect->getAmplifier() & 0xff);
if (effect->getDuration() > Short::MAX_VALUE)
{
@@ -28,7 +28,7 @@ UpdateMobEffectPacket::UpdateMobEffectPacket(int entityId, MobEffectInstance *ef
}
else
{
effectDurationTicks = (short) effect->getDuration();
effectDurationTicks = static_cast<short>(effect->getDuration());
}
}