Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
This commit is contained in:
@@ -10,21 +10,21 @@ TextureAndGeometryPacket::TextureAndGeometryPacket()
|
||||
{
|
||||
this->textureName = L"";
|
||||
this->dwTextureBytes = 0;
|
||||
this->pbData = NULL;
|
||||
this->pbData = nullptr;
|
||||
this->dwBoxC = 0;
|
||||
this->BoxDataA = NULL;
|
||||
this->BoxDataA = nullptr;
|
||||
uiAnimOverrideBitmask=0;
|
||||
}
|
||||
|
||||
TextureAndGeometryPacket::~TextureAndGeometryPacket()
|
||||
{
|
||||
// can't free these - they're used elsewhere
|
||||
// if(this->BoxDataA!=NULL)
|
||||
// if(this->BoxDataA!=nullptr)
|
||||
// {
|
||||
// delete [] this->BoxDataA;
|
||||
// }
|
||||
//
|
||||
// if(this->pbData!=NULL)
|
||||
// if(this->pbData!=nullptr)
|
||||
// {
|
||||
// delete [] this->pbData;
|
||||
// }
|
||||
@@ -43,7 +43,7 @@ TextureAndGeometryPacket::TextureAndGeometryPacket(const wstring &textureName, P
|
||||
this->pbData = pbData;
|
||||
this->dwTextureBytes = dwBytes;
|
||||
this->dwBoxC = 0;
|
||||
this->BoxDataA=NULL;
|
||||
this->BoxDataA=nullptr;
|
||||
this->uiAnimOverrideBitmask=0;
|
||||
}
|
||||
|
||||
@@ -75,7 +75,7 @@ TextureAndGeometryPacket::TextureAndGeometryPacket(const wstring &textureName, P
|
||||
}
|
||||
else
|
||||
{
|
||||
this->BoxDataA=NULL;
|
||||
this->BoxDataA=nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -93,14 +93,14 @@ TextureAndGeometryPacket::TextureAndGeometryPacket(const wstring &textureName, P
|
||||
this->pbData = pbData;
|
||||
this->dwTextureBytes = dwBytes;
|
||||
this->uiAnimOverrideBitmask = uiAnimOverrideBitmask;
|
||||
if(pvSkinBoxes==NULL)
|
||||
if(pvSkinBoxes==nullptr)
|
||||
{
|
||||
this->dwBoxC=0;
|
||||
this->BoxDataA=NULL;
|
||||
this->BoxDataA=nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
this->dwBoxC = (DWORD)pvSkinBoxes->size();
|
||||
this->dwBoxC = static_cast<DWORD>(pvSkinBoxes->size());
|
||||
this->BoxDataA= new SKIN_BOX [this->dwBoxC];
|
||||
int iCount=0;
|
||||
|
||||
@@ -120,8 +120,8 @@ void TextureAndGeometryPacket::handle(PacketListener *listener)
|
||||
void TextureAndGeometryPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
textureName = dis->readUTF();
|
||||
dwSkinID = (DWORD)dis->readInt();
|
||||
dwTextureBytes = (DWORD)dis->readShort();
|
||||
dwSkinID = static_cast<DWORD>(dis->readInt());
|
||||
dwTextureBytes = static_cast<DWORD>(dis->readShort());
|
||||
|
||||
if(dwTextureBytes>0)
|
||||
{
|
||||
@@ -134,7 +134,7 @@ void TextureAndGeometryPacket::read(DataInputStream *dis) //throws IOException
|
||||
}
|
||||
uiAnimOverrideBitmask = dis->readInt();
|
||||
|
||||
dwBoxC = (DWORD)dis->readShort();
|
||||
dwBoxC = static_cast<DWORD>(dis->readShort());
|
||||
|
||||
if(dwBoxC>0)
|
||||
{
|
||||
@@ -143,7 +143,7 @@ void TextureAndGeometryPacket::read(DataInputStream *dis) //throws IOException
|
||||
|
||||
for(DWORD i=0;i<dwBoxC;i++)
|
||||
{
|
||||
this->BoxDataA[i].ePart = (eBodyPart) dis->readShort();
|
||||
this->BoxDataA[i].ePart = static_cast<eBodyPart>(dis->readShort());
|
||||
this->BoxDataA[i].fX = dis->readFloat();
|
||||
this->BoxDataA[i].fY = dis->readFloat();
|
||||
this->BoxDataA[i].fZ = dis->readFloat();
|
||||
@@ -159,17 +159,17 @@ void TextureAndGeometryPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeUTF(textureName);
|
||||
dos->writeInt(dwSkinID);
|
||||
dos->writeShort((short)dwTextureBytes);
|
||||
dos->writeShort(static_cast<short>(dwTextureBytes));
|
||||
for(DWORD i=0;i<dwTextureBytes;i++)
|
||||
{
|
||||
dos->writeByte(this->pbData[i]);
|
||||
}
|
||||
dos->writeInt(uiAnimOverrideBitmask);
|
||||
|
||||
dos->writeShort((short)dwBoxC);
|
||||
dos->writeShort(static_cast<short>(dwBoxC));
|
||||
for(DWORD i=0;i<dwBoxC;i++)
|
||||
{
|
||||
dos->writeShort((short)this->BoxDataA[i].ePart);
|
||||
dos->writeShort(static_cast<short>(this->BoxDataA[i].ePart));
|
||||
dos->writeFloat(this->BoxDataA[i].fX);
|
||||
dos->writeFloat(this->BoxDataA[i].fY);
|
||||
dos->writeFloat(this->BoxDataA[i].fZ);
|
||||
|
||||
Reference in New Issue
Block a user