Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -34,7 +34,7 @@ TargetGoal::TargetGoal(PathfinderMob *mob, bool mustSee, bool mustReach)
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bool TargetGoal::canContinueToUse()
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{
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shared_ptr<LivingEntity> target = mob->getTarget();
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if (target == NULL) return false;
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if (target == nullptr) return false;
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if (!target->isAlive()) return false;
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double within = getFollowDistance();
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@@ -56,7 +56,7 @@ bool TargetGoal::canContinueToUse()
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double TargetGoal::getFollowDistance()
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{
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AttributeInstance *followRange = mob->getAttribute(SharedMonsterAttributes::FOLLOW_RANGE);
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return followRange == NULL ? 16 : followRange->getValue();
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return followRange == nullptr ? 16 : followRange->getValue();
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}
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void TargetGoal::start()
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@@ -73,16 +73,16 @@ void TargetGoal::stop()
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bool TargetGoal::canAttack(shared_ptr<LivingEntity> target, bool allowInvulnerable)
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{
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if (target == NULL) return false;
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if (target == nullptr) return false;
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if (target == mob->shared_from_this()) return false;
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if (!target->isAlive()) return false;
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if (!mob->canAttackType(target->GetType())) return false;
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OwnableEntity *ownableMob = dynamic_cast<OwnableEntity *>(mob);
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if (ownableMob != NULL && !ownableMob->getOwnerUUID().empty())
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if (ownableMob != nullptr && !ownableMob->getOwnerUUID().empty())
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{
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shared_ptr<OwnableEntity> ownableTarget = dynamic_pointer_cast<OwnableEntity>(target);
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if (ownableTarget != NULL && ownableMob->getOwnerUUID().compare(ownableTarget->getOwnerUUID()) == 0)
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if (ownableTarget != nullptr && ownableMob->getOwnerUUID().compare(ownableTarget->getOwnerUUID()) == 0)
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{
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// We're attacking something owned by the same person...
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return false;
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@@ -117,9 +117,9 @@ bool TargetGoal::canReach(shared_ptr<LivingEntity> target)
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{
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reachCacheTime = 10 + mob->getRandom()->nextInt(5);
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Path *path = mob->getNavigation()->createPath(target);
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if (path == NULL) return false;
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if (path == nullptr) return false;
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Node *last = path->last();
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if (last == NULL)
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if (last == nullptr)
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{
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delete path;
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return false;
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