Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -31,7 +31,7 @@ Snowball::Snowball(Level *level, double x, double y, double z) : Throwable(level
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void Snowball::onHit(HitResult *res)
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{
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if (res->entity != NULL)
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if (res->entity != nullptr)
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{
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int damage = 0;
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if ( res->entity->instanceof(eTYPE_BLAZE) )
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