Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -100,7 +100,7 @@ void SnowMan::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
void SnowMan::performRangedAttack(shared_ptr<LivingEntity> target, float power)
{
shared_ptr<Snowball> snowball = shared_ptr<Snowball>(new Snowball(level, dynamic_pointer_cast<LivingEntity>(shared_from_this())));
shared_ptr<Snowball> snowball = std::make_shared<Snowball>(level, dynamic_pointer_cast<LivingEntity>(shared_from_this()));
double xd = target->x - x;
double yd = (target->y + target->getHeadHeight() - 1.1f) - snowball->y;
double zd = target->z - z;