Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -15,7 +15,7 @@ Slot::Slot(shared_ptr<Container> container, int slot, int x, int y) : container(
void Slot::onQuickCraft(shared_ptr<ItemInstance> picked, shared_ptr<ItemInstance> original)
{
if (picked == NULL || original == NULL)
if (picked == nullptr || original == nullptr)
{
return;
}
@@ -44,14 +44,14 @@ void Slot::swap(Slot *other)
shared_ptr<ItemInstance> item1 = container->getItem(slot);
shared_ptr<ItemInstance> item2 = other->container->getItem(other->slot);
if (item1 != NULL && item1->count > other->getMaxStackSize())
if (item1 != nullptr && item1->count > other->getMaxStackSize())
{
if (item2 != NULL) return;
if (item2 != nullptr) return;
item2 = item1->remove(item1->count - other->getMaxStackSize());
}
if (item2 != NULL && item2->count > getMaxStackSize())
if (item2 != nullptr && item2->count > getMaxStackSize())
{
if (item1 != NULL) return;
if (item1 != nullptr) return;
item1 = item2->remove(item2->count - getMaxStackSize());
}
other->container->setItem(other->slot, item1);
@@ -77,7 +77,7 @@ shared_ptr<ItemInstance> Slot::getItem()
bool Slot::hasItem()
{
return getItem() != NULL;
return getItem() != nullptr;
}
void Slot::set(shared_ptr<ItemInstance> item)
@@ -98,7 +98,7 @@ int Slot::getMaxStackSize() const
Icon *Slot::getNoItemIcon()
{
return NULL;
return nullptr;
}
shared_ptr<ItemInstance> Slot::remove(int c)
@@ -125,7 +125,7 @@ bool Slot::mayCombine(shared_ptr<ItemInstance> second)
{
shared_ptr<ItemInstance> first = getItem();
if(first == NULL || second == NULL) return false;
if(first == nullptr || second == nullptr) return false;
ArmorItem *thisItem = dynamic_cast<ArmorItem *>(first->getItem());
if(thisItem)
@@ -135,7 +135,7 @@ bool Slot::mayCombine(shared_ptr<ItemInstance> second)
return thisIsDyableArmor && itemIsDye;
}
// 4J Stu - This condition taken from Recipes::getItemFor to repair items, but added the damaged check to skip when the result is pointless
else if (first != NULL && second != NULL && first->id == second->id && first->count == 1 && second->count == 1 && Item::items[first->id]->canBeDepleted() && (first->isDamaged() || second->isDamaged()) )
else if (first != nullptr && second != nullptr && first->id == second->id && first->count == 1 && second->count == 1 && Item::items[first->id]->canBeDepleted() && (first->isDamaged() || second->isDamaged()) )
{
// 4J Stu - Don't allow combinining enchanted items, the enchantment will be lost. They can use the anvil for this
return !first->isEnchanted() && !second->isEnchanted();
@@ -148,7 +148,7 @@ shared_ptr<ItemInstance> Slot::combine(shared_ptr<ItemInstance> item)
shared_ptr<ItemInstance> result = nullptr;
shared_ptr<ItemInstance> first = getItem();
shared_ptr<CraftingContainer> craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(NULL, 2, 2) );
shared_ptr<CraftingContainer> craftSlots = std::make_shared<CraftingContainer>(nullptr, 2, 2);
craftSlots->setItem(0, item);
craftSlots->setItem(1, first);
@@ -159,7 +159,7 @@ shared_ptr<ItemInstance> Slot::combine(shared_ptr<ItemInstance> item)
}
else
{
result = Recipes::getInstance()->getItemFor(craftSlots, NULL);
result = Recipes::getInstance()->getItemFor(craftSlots, nullptr);
}
craftSlots->setItem(0, nullptr);