Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -21,9 +21,9 @@ bool SitGoal::canUse()
if (!mob->onGround) return false;
shared_ptr<LivingEntity> owner = dynamic_pointer_cast<LivingEntity>( mob->getOwner() );
if (owner == NULL) return true; // owner not on level
if (owner == nullptr) return true; // owner not on level
if (mob->distanceToSqr(owner) < FollowOwnerGoal::TeleportDistance * FollowOwnerGoal::TeleportDistance && owner->getLastHurtByMob() != NULL) return false;
if (mob->distanceToSqr(owner) < FollowOwnerGoal::TeleportDistance * FollowOwnerGoal::TeleportDistance && owner->getLastHurtByMob() != nullptr) return false;
return _wantToSit;
}