Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -49,7 +49,7 @@ bool SignItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
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instance->count--;
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shared_ptr<SignTileEntity> ste = dynamic_pointer_cast<SignTileEntity>( level->getTileEntity(x, y, z) );
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if (ste != NULL) player->openTextEdit(ste);
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if (ste != nullptr) player->openTextEdit(ste);
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// 4J-JEV: Hook for durango 'BlockPlaced' event.
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player->awardStat(
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