Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -35,7 +35,7 @@ ScatteredFeaturePieces::ScatteredFeaturePiece::ScatteredFeaturePiece(Random *ran
orientation = random->nextInt(4);
LevelGenerationOptions *levelGenOptions = app.getLevelGenerationOptions();
if( levelGenOptions != NULL )
if( levelGenOptions != nullptr )
{
int tempOrientation = 0;
if(levelGenOptions->isFeatureChunk(west>>4,north>>4,StructureFeature::eFeature_Temples, &tempOrientation) )
@@ -737,9 +737,9 @@ bool ScatteredFeaturePieces::SwamplandHut::postProcess(Level *level, Random *ran
{
spawnedWitch = true;
shared_ptr<Witch> witch = shared_ptr<Witch>( new Witch(level) );
shared_ptr<Witch> witch = std::make_shared<Witch>(level);
witch->moveTo(wx + .5, wy, wz + .5, 0, 0);
witch->finalizeMobSpawn(NULL);
witch->finalizeMobSpawn(nullptr);
level->addEntity(witch);
}
}