Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -17,9 +17,9 @@ RunAroundLikeCrazyGoal::RunAroundLikeCrazyGoal(EntityHorse *mob, double speedMod
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bool RunAroundLikeCrazyGoal::canUse()
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{
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if (horse->isTamed() || horse->rider.lock() == NULL) return false;
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if (horse->isTamed() || horse->rider.lock() == nullptr) return false;
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Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(horse->shared_from_this()), 5, 4);
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if (pos == NULL) return false;
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if (pos == nullptr) return false;
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posX = pos->x;
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posY = pos->y;
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posZ = pos->z;
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@@ -33,7 +33,7 @@ void RunAroundLikeCrazyGoal::start()
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bool RunAroundLikeCrazyGoal::canContinueToUse()
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{
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return !horse->getNavigation()->isDone() && horse->rider.lock() != NULL;
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return !horse->getNavigation()->isDone() && horse->rider.lock() != nullptr;
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}
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void RunAroundLikeCrazyGoal::tick()
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