Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -25,10 +25,10 @@ RedStoneDustTile::RedStoneDustTile(int id) : Tile(id, Material::decoration,isSol
updateDefaultShape();
iconCross = NULL;
iconLine = NULL;
iconCrossOver = NULL;
iconLineOver = NULL;
iconCross = nullptr;
iconLine = nullptr;
iconCrossOver = nullptr;
iconLineOver = nullptr;
}
// 4J Added override
@@ -39,7 +39,7 @@ void RedStoneDustTile::updateDefaultShape()
AABB *RedStoneDustTile::getAABB(Level *level, int x, int y, int z)
{
return NULL;
return nullptr;
}
bool RedStoneDustTile::isSolidRender(bool isServerLevel)
@@ -409,5 +409,5 @@ Icon *RedStoneDustTile::getTexture(const wstring &name)
if (name.compare(TEXTURE_LINE) == 0) return Tile::redStoneDust->iconLine;
if (name.compare(TEXTURE_CROSS_OVERLAY) == 0) return Tile::redStoneDust->iconCrossOver;
if (name.compare(TEXTURE_LINE_OVERLAY) == 0) return Tile::redStoneDust->iconLineOver;
return NULL;
return nullptr;
}