Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -33,7 +33,7 @@ PrimedTnt::PrimedTnt(Level *level, double x, double y, double z, shared_ptr<Livi
setPos(x, y, z);
float rot = (float) (Math::random() * PI * 2);
float rot = static_cast<float>(Math::random() * PI * 2);
xd = -sin(rot) * 0.02f;
yd = +0.2f;
zd = -cos(rot) * 0.02f;
@@ -105,7 +105,7 @@ void PrimedTnt::explode()
void PrimedTnt::addAdditonalSaveData(CompoundTag *entityTag)
{
entityTag->putByte(L"Fuse", (byte) life);
entityTag->putByte(L"Fuse", static_cast<byte>(life));
}
void PrimedTnt::readAdditionalSaveData(CompoundTag *tag)