Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -28,13 +28,13 @@ Pos::Pos(Pos *position)
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bool Pos::equals(void *other)
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{
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// TODO 4J Stu I cannot do a dynamic_cast from a void pointer
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// If I cast it to a Pos then do a dynamic_cast will it still return NULL if it wasn't originally a Pos?
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if (!( dynamic_cast<Pos *>( (Pos *)other ) != NULL ))
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// If I cast it to a Pos then do a dynamic_cast will it still return nullptr if it wasn't originally a Pos?
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if (!( dynamic_cast<Pos *>( static_cast<Pos *>(other) ) != nullptr ))
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{
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return false;
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}
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Pos *p = (Pos *) other;
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Pos *p = static_cast<Pos *>(other);
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return x == p->x && y == p->y && z == p->z;
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}
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