Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -7,7 +7,7 @@
PistonExtensionTile::PistonExtensionTile(int id) : Tile(id, Material::piston,isSolidRender() )
{
// 4J added initialiser
overrideTopTexture = NULL;
overrideTopTexture = nullptr;
setSoundType(SOUND_STONE);
setDestroyTime(0.5f);
@@ -20,7 +20,7 @@ void PistonExtensionTile::setOverrideTopTexture(Icon *overrideTopTexture)
void PistonExtensionTile::clearOverrideTopTexture()
{
this->overrideTopTexture = NULL;
this->overrideTopTexture = nullptr;
}
void PistonExtensionTile::playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player)
@@ -65,7 +65,7 @@ Icon *PistonExtensionTile::getTexture(int face, int data)
if (face == facing)
{
if (overrideTopTexture != NULL)
if (overrideTopTexture != nullptr)
{
return overrideTopTexture;
}