Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -54,7 +54,7 @@ const int Painting::Motive::MAX_MOTIVE_NAME_LENGTH = 13; //JAVA: "SkullAndRoses
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// 4J - added for common ctor code
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void Painting::_init( Level *level )
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{
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motive = NULL;
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motive = nullptr;
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};
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Painting::Painting(Level *level) : HangingEntity( level )
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@@ -98,7 +98,7 @@ void Painting::PaintingPostConstructor(int dir, int motive)
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}
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if (!survivableMotives->empty())
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{
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this->motive = survivableMotives->at(random->nextInt((int)survivableMotives->size()));
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this->motive = survivableMotives->at(random->nextInt(static_cast<int>(survivableMotives->size())));
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}
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setDir(dir);
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}
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@@ -138,7 +138,7 @@ void Painting::readAdditionalSaveData(CompoundTag *tag)
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this->motive = (Motive *)Motive::values[i];
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}
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}
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if (this->motive == NULL) motive = (Motive *)Motive::values[ Kebab ];
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if (this->motive == nullptr) motive = (Motive *)Motive::values[ Kebab ];
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HangingEntity::readAdditionalSaveData(tag);
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}
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@@ -155,7 +155,7 @@ int Painting::getHeight()
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void Painting::dropItem(shared_ptr<Entity> causedBy)
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{
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if ( (causedBy != NULL) && causedBy->instanceof(eTYPE_PLAYER) )
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if ( (causedBy != nullptr) && causedBy->instanceof(eTYPE_PLAYER) )
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{
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shared_ptr<Player> player = dynamic_pointer_cast<Player>(causedBy);
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if (player->abilities.instabuild)
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@@ -164,5 +164,5 @@ void Painting::dropItem(shared_ptr<Entity> causedBy)
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}
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}
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spawnAtLocation(shared_ptr<ItemInstance>(new ItemInstance(Item::painting)), 0.0f);
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spawnAtLocation(std::make_shared<ItemInstance>(Item::painting), 0.0f);
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}
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