Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -14,7 +14,7 @@ void NoteBlockTile::neighborChanged(Level *level, int x, int y, int z, int type)
bool signal = level->hasNeighborSignal(x, y, z);
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
app.DebugPrintf("-------- Signal is %s, tile is currently %s\n",signal?"TRUE":"FALSE", mte->on?"ON":"OFF");
if (mte != NULL && mte->on != signal)
if (mte != nullptr && mte->on != signal)
{
if (signal)
{
@@ -35,7 +35,7 @@ bool NoteBlockTile::use(Level *level, int x, int y, int z, shared_ptr<Player> pl
if (soundOnly) return false;
if (level->isClientSide) return true;
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
if (mte != NULL )
if (mte != nullptr )
{
mte->tune();
mte->playNote(level, x, y, z);
@@ -47,17 +47,17 @@ void NoteBlockTile::attack(Level *level, int x, int y, int z, shared_ptr<Player>
{
if (level->isClientSide) return;
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
if( mte != NULL ) mte->playNote(level, x, y, z);
if( mte != nullptr ) mte->playNote(level, x, y, z);
}
shared_ptr<TileEntity> NoteBlockTile::newTileEntity(Level *level)
{
return shared_ptr<MusicTileEntity>( new MusicTileEntity() );
return std::make_shared<MusicTileEntity>();
}
bool NoteBlockTile::triggerEvent(Level *level, int x, int y, int z, int i, int note)
{
float pitch = (float) pow(2, (note - 12) / 12.0);
float pitch = static_cast<float>(pow(2, (note - 12) / 12.0));
int iSound;
switch(i)