Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -77,7 +77,7 @@ bool Mushroom::growTree(Level *level, int x, int y, int z, Random *random)
int data = level->getData(x, y, z);
level->removeTile(x, y, z);
Feature *f = NULL;
Feature *f = nullptr;
if (id == Tile::mushroom_brown_Id)
{
@@ -88,14 +88,14 @@ bool Mushroom::growTree(Level *level, int x, int y, int z, Random *random)
f = new HugeMushroomFeature(1);
}
if (f == NULL || !f->place(level, random, x, y, z))
if (f == nullptr || !f->place(level, random, x, y, z))
{
level->setTileAndData(x, y, z, id, data, Tile::UPDATE_ALL);
if( f != NULL )
if( f != nullptr )
delete f;
return false;
}
if( f != NULL )
if( f != nullptr )
delete f;
return true;
}