Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -20,7 +20,7 @@ bool MoveTowardsRestrictionGoal::canUse()
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if (mob->isWithinRestriction()) return false;
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Pos *towards = mob->getRestrictCenter();
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Vec3 *pos = RandomPos::getPosTowards(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 7, Vec3::newTemp(towards->x, towards->y, towards->z));
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if (pos == NULL) return false;
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if (pos == nullptr) return false;
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wantedX = pos->x;
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wantedY = pos->y;
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wantedZ = pos->z;
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