Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -9,7 +9,7 @@ MobSpawnerTile::MobSpawnerTile(int id) : BaseEntityTile(id, Material::stone, isS
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shared_ptr<TileEntity> MobSpawnerTile::newTileEntity(Level *level)
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{
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return shared_ptr<MobSpawnerTileEntity>( new MobSpawnerTileEntity() );
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return std::make_shared<MobSpawnerTileEntity>();
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}
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int MobSpawnerTile::getResource(int data, Random *random, int playerBonusLevel)
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