Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -42,7 +42,7 @@ void MerchantResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstan
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checkTakeAchievements(carried);
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MerchantRecipe *activeRecipe = slots->getActiveRecipe();
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if (activeRecipe != NULL)
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if (activeRecipe != nullptr)
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{
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shared_ptr<ItemInstance> item1 = slots->getItem(MerchantMenu::PAYMENT1_SLOT);
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shared_ptr<ItemInstance> item2 = slots->getItem(MerchantMenu::PAYMENT2_SLOT);
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@@ -76,15 +76,15 @@ bool MerchantResultSlot::removePaymentItemsIfMatching(MerchantRecipe *activeReci
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shared_ptr<ItemInstance> buyA = activeRecipe->getBuyAItem();
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shared_ptr<ItemInstance> buyB = activeRecipe->getBuyBItem();
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if (a != NULL && a->id == buyA->id)
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if (a != nullptr && a->id == buyA->id)
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{
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if (buyB != NULL && b != NULL && buyB->id == b->id)
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if (buyB != nullptr && b != nullptr && buyB->id == b->id)
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{
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a->count -= buyA->count;
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b->count -= buyB->count;
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return true;
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}
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else if (buyB == NULL && b == NULL)
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else if (buyB == nullptr && b == nullptr)
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{
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a->count -= buyA->count;
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return true;
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