Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -18,7 +18,7 @@ LevelData::LevelData(CompoundTag *tag)
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{
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wstring generatorName = tag->getString(L"generatorName");
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m_pGenerator = LevelType::getLevelType(generatorName);
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if (m_pGenerator == NULL)
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if (m_pGenerator == nullptr)
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{
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m_pGenerator = LevelType::lvl_normal;
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}
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@@ -188,8 +188,13 @@ LevelData::LevelData(CompoundTag *tag)
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dimension = loadedPlayerTag->getInt(L"Dimension");
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}
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else
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<<<<<<< HEAD
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{
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this->loadedPlayerTag = nullptr;
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=======
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{
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this->loadedPlayerTag = NULL;
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>>>>>>> origin/main
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}
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*/
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dimension = 0;
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@@ -215,7 +220,7 @@ LevelData::LevelData(LevelSettings *levelSettings, const wstring& levelName)
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gameTime = -1;
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lastPlayed = 0;
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sizeOnDisk = 0;
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// this->loadedPlayerTag = NULL; // 4J - we don't store this anymore
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// this->loadedPlayerTag = nullptr; // 4J - we don't store this anymore
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dimension = 0;
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version = 0;
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rainTime = 0;
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@@ -432,7 +437,7 @@ int64_t LevelData::getSizeOnDisk()
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CompoundTag *LevelData::getLoadedPlayerTag()
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{
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return NULL; // 4J - we don't store this anymore
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return nullptr; // 4J - we don't store this anymore
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}
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// 4J Removed TU9 as it's never accurate due to the dimension never being set
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@@ -712,7 +717,7 @@ void LevelData::getMoatFlags(bool* bClassicEdgeMoat, bool* bSmallEdgeMoat, bool*
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int LevelData::getXZHellSizeOld()
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{
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int hellXZSizeOld = ceil((float)m_xzSizeOld / m_hellScaleOld);
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int hellXZSizeOld = ceil(static_cast<float>(m_xzSizeOld) / m_hellScaleOld);
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while(hellXZSizeOld > HELL_LEVEL_MAX_WIDTH && m_hellScaleOld < HELL_LEVEL_MAX_SCALE)
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{
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