Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -17,7 +17,7 @@ const wstring LeafTile::TEXTURES[2][4] = { {L"leaves", L"leaves_spruce", L"leave
LeafTile::LeafTile(int id) : TransparentTile(id, Material::leaves, false, isSolidRender())
{
checkBuffer = NULL;
checkBuffer = nullptr;
fancyTextureSet = 0;
setTicking(true);
}
@@ -123,7 +123,7 @@ void LeafTile::tick(Level *level, int x, int y, int z, Random *random)
int W = 32;
int WW = W * W;
int WO = W / 2;
if (checkBuffer == NULL)
if (checkBuffer == nullptr)
{
checkBuffer = new int[W * W * W];
}
@@ -249,7 +249,7 @@ void LeafTile::spawnResources(Level *level, int x, int y, int z, int data, float
if (level->random->nextInt(chance) == 0)
{
int type = getResource(data, level->random,playerBonusLevel);
popResource(level, x, y, z, shared_ptr<ItemInstance>( new ItemInstance(type, 1, getSpawnResourcesAuxValue(data))));
popResource(level, x, y, z, std::make_shared<ItemInstance>(type, 1, getSpawnResourcesAuxValue(data)));
}
chance = 200;
@@ -263,14 +263,14 @@ void LeafTile::spawnResources(Level *level, int x, int y, int z, int data, float
}
if ((data & LEAF_TYPE_MASK) == NORMAL_LEAF && level->random->nextInt(chance) == 0)
{
popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::apple_Id, 1, 0)));
popResource(level, x, y, z, std::make_shared<ItemInstance>(Item::apple_Id, 1, 0));
}
}
}
void LeafTile::playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data)
{
if (!level->isClientSide && player->getSelectedItem() != NULL && player->getSelectedItem()->id == Item::shears->id)
if (!level->isClientSide && player->getSelectedItem() != nullptr && player->getSelectedItem()->id == Item::shears->id)
{
player->awardStat(
GenericStats::blocksMined(id),
@@ -278,7 +278,7 @@ void LeafTile::playerDestroy(Level *level, shared_ptr<Player> player, int x, int
);
// drop leaf block instead of sapling
popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Tile::leaves_Id, 1, data & LEAF_TYPE_MASK)));
popResource(level, x, y, z, std::make_shared<ItemInstance>(Tile::leaves_Id, 1, data & LEAF_TYPE_MASK));
}
else
{
@@ -324,7 +324,7 @@ void LeafTile::setFancy(bool fancyGraphics)
shared_ptr<ItemInstance> LeafTile::getSilkTouchItemInstance(int data)
{
return shared_ptr<ItemInstance>( new ItemInstance(id, 1, data & LEAF_TYPE_MASK) );
return std::make_shared<ItemInstance>(id, 1, data & LEAF_TYPE_MASK);
}
void LeafTile::stepOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity)