Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -9,9 +9,9 @@ const wstring HugeMushroomTile::TEXTURE_TYPE[] = {L"skin_brown", L"skin_red"};
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HugeMushroomTile::HugeMushroomTile(int id, Material *material, int type) : Tile(id, material)
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{
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this->type = type;
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icons = NULL;
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iconStem = NULL;
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iconInside = NULL;
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icons = nullptr;
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iconStem = nullptr;
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iconInside = nullptr;
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}
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Icon *HugeMushroomTile::getTexture(int face, int data)
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