Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -185,7 +185,7 @@ bool HouseFeature::place(Level *level, Random *random, int x, int y, int z)
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}
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}
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shared_ptr<PigZombie>(pz) = shared_ptr<PigZombie>(new PigZombie(level));
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shared_ptr<PigZombie>(pz) = std::make_shared<PigZombie>(level);
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pz->moveTo(x0 + w / 2.0 + 0.5, y0 + 0.5, z0 + d / 2.0 + 0.5, 0, 0);
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level->addEntity(pz);
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