Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -35,7 +35,7 @@ bool HangingEntityItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Play
if (!player->mayUseItemAt(xt, yt, zt, face, instance)) return false;
if (entity != NULL && entity->survives())
if (entity != nullptr && entity->survives())
{
if (!level->isClientSide)
{
@@ -66,7 +66,7 @@ shared_ptr<HangingEntity> HangingEntityItem::createEntity(Level *level, int x, i
{
if (eType == eTYPE_PAINTING)
{
shared_ptr<Painting> painting = shared_ptr<Painting>(new Painting(level, x, y, z, dir));
shared_ptr<Painting> painting = std::make_shared<Painting>(level, x, y, z, dir);
#ifndef _CONTENT_PACKAGE
if (app.DebugArtToolsOn() && auxValue > 0)
@@ -83,7 +83,7 @@ shared_ptr<HangingEntity> HangingEntityItem::createEntity(Level *level, int x, i
}
else if (eType == eTYPE_ITEM_FRAME)
{
shared_ptr<ItemFrame> itemFrame = shared_ptr<ItemFrame>(new ItemFrame(level, x, y, z, dir));
shared_ptr<ItemFrame> itemFrame = std::make_shared<ItemFrame>(level, x, y, z, dir);
return dynamic_pointer_cast<HangingEntity> (itemFrame);
}