Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -17,8 +17,8 @@ FurnaceTile::FurnaceTile(int id, bool lit) : BaseEntityTile(id, Material::stone)
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random = new Random();
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this->lit = lit;
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iconTop = NULL;
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iconFront = NULL;
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iconTop = nullptr;
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iconFront = nullptr;
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}
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int FurnaceTile::getResource(int data, Random *random, int playerBonusLevel)
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@@ -117,7 +117,7 @@ bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr<Player> play
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return true;
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}
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shared_ptr<FurnaceTileEntity> furnace = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
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if (furnace != NULL ) player->openFurnace(furnace);
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if (furnace != nullptr ) player->openFurnace(furnace);
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return true;
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}
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@@ -132,7 +132,7 @@ void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z)
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noDrop = false;
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level->setData(x, y, z, data, Tile::UPDATE_CLIENTS);
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if( te != NULL )
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if( te != nullptr )
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{
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te->clearRemoved();
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level->setTileEntity(x, y, z, te);
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@@ -141,7 +141,7 @@ void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z)
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shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level *level)
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{
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return shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
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return std::make_shared<FurnaceTileEntity>();
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}
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void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
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@@ -164,12 +164,12 @@ void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data)
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if (!noDrop)
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{
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shared_ptr<Container> container = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
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if( container != NULL )
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if( container != nullptr )
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{
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for (unsigned int i = 0; i < container->getContainerSize(); i++)
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{
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shared_ptr<ItemInstance> item = container->getItem(i);
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if (item != NULL)
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if (item != nullptr)
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{
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float xo = random->nextFloat() * 0.8f + 0.1f;
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float yo = random->nextFloat() * 0.8f + 0.1f;
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@@ -192,16 +192,16 @@ void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data)
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}
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#endif
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shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
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shared_ptr<ItemInstance> newItem = std::make_shared<ItemInstance>(item->id, count, item->getAuxValue());
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newItem->set4JData( item->get4JData() );
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shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) );
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shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(level, x + xo, y + yo, z + zo, newItem);
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float pow = 0.05f;
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itemEntity->xd = (float) random->nextGaussian() * pow;
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itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
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itemEntity->zd = (float) random->nextGaussian() * pow;
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itemEntity->xd = static_cast<float>(random->nextGaussian()) * pow;
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itemEntity->yd = static_cast<float>(random->nextGaussian()) * pow + 0.2f;
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itemEntity->zd = static_cast<float>(random->nextGaussian()) * pow;
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if (item->hasTag())
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{
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itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
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itemEntity->getItem()->setTag(static_cast<CompoundTag *>(item->getTag()->copy()));
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}
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level->addEntity(itemEntity);
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}
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