Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -36,7 +36,7 @@ bool FlowerPotTile::isCubeShaped()
bool FlowerPotTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
{
shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (item == NULL) return false;
if (item == nullptr) return false;
if (level->getData(x, y, z) != 0) return false;
int type = getTypeFromItem(item);
@@ -62,7 +62,7 @@ int FlowerPotTile::cloneTileId(Level *level, int x, int y, int z)
{
shared_ptr<ItemInstance> item = getItemFromType(level->getData(x, y, z));
if (item == NULL)
if (item == nullptr)
{
return Item::flowerPot_Id;
}
@@ -76,7 +76,7 @@ int FlowerPotTile::cloneTileData(Level *level, int x, int y, int z)
{
shared_ptr<ItemInstance> item = getItemFromType(level->getData(x, y, z));
if (item == NULL)
if (item == nullptr)
{
return Item::flowerPot_Id;
}
@@ -113,7 +113,7 @@ void FlowerPotTile::spawnResources(Level *level, int x, int y, int z, int data,
if (data > 0)
{
shared_ptr<ItemInstance> item = getItemFromType(data);
if (item != NULL) popResource(level, x, y, z, item);
if (item != nullptr) popResource(level, x, y, z, item);
}
}
@@ -127,27 +127,27 @@ shared_ptr<ItemInstance> FlowerPotTile::getItemFromType(int type)
switch (type)
{
case TYPE_FLOWER_RED:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::rose) );
return std::make_shared<ItemInstance>(Tile::rose);
case TYPE_FLOWER_YELLOW:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::flower) );
return std::make_shared<ItemInstance>(Tile::flower);
case TYPE_CACTUS:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::cactus) );
return std::make_shared<ItemInstance>(Tile::cactus);
case TYPE_MUSHROOM_BROWN:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::mushroom_brown) );
return std::make_shared<ItemInstance>(Tile::mushroom_brown);
case TYPE_MUSHROOM_RED:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::mushroom_red) );
return std::make_shared<ItemInstance>(Tile::mushroom_red);
case TYPE_DEAD_BUSH:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::deadBush) );
return std::make_shared<ItemInstance>(Tile::deadBush);
case TYPE_SAPLING_DEFAULT:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::sapling, 1, Sapling::TYPE_DEFAULT) );
return std::make_shared<ItemInstance>(Tile::sapling, 1, Sapling::TYPE_DEFAULT);
case TYPE_SAPLING_BIRCH:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::sapling, 1, Sapling::TYPE_BIRCH) );
return std::make_shared<ItemInstance>(Tile::sapling, 1, Sapling::TYPE_BIRCH);
case TYPE_SAPLING_EVERGREEN:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::sapling, 1, Sapling::TYPE_EVERGREEN) );
return std::make_shared<ItemInstance>(Tile::sapling, 1, Sapling::TYPE_EVERGREEN);
case TYPE_SAPLING_JUNGLE:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::sapling, 1, Sapling::TYPE_JUNGLE) );
return std::make_shared<ItemInstance>(Tile::sapling, 1, Sapling::TYPE_JUNGLE);
case TYPE_FERN:
return shared_ptr<ItemInstance>( new ItemInstance(Tile::tallgrass, 1, TallGrass::FERN) );
return std::make_shared<ItemInstance>(Tile::tallgrass, 1, TallGrass::FERN);
}
return nullptr;